<-- BACK TO STANDPOINTS <--

Designing the Most Dysfunctional Sports League Imaginable

Imagine a system so chaotic it frustrates fans, exploits players, and leaves champions debatable. Let’s dive into what makes a truly dysfunctional league.

Basic Concepts

1. Promote inequality.
2. Make it all about money.

Description

Build your teams
- pay some people (but not all) to entice them to your team under the pretense of getting an education
- make ambiguous rules for the recruiting process
- only enforce some of the recruiting violations, or be inconsistent when handing out punishments
- allow players to freely transfer between teams without penalty
- create a system where only the most popular players can earn money

Divide the teams into conferences
- ignore geographic proximity
- don't have the same number of teams in each conference
- place small budget and big budget teams in the same conference
- leave some teams out of conferences entirely

Make the schedule
- vary the total number of games a team plays
- allow small budget teams to play big budget teams
- subsidize small budget teams to play unwinnable games at big budget teams
- have an uneven number of home and away games

Design a post-season system
- make it so the overwhelming majority of teams have no chance of winning the title
- make qualifying for the postseason based on voting and potential ratings instead of calculating wins and losses
- have a preseason ranking system to introduce bias
- have a weekly ranking system based on speculation

Create a fan experience
- make statistics incomparable across conferences with unbalanced schedules
- encourage rivalries that mimic tribal warfare
- promote gambling to create addicts in order to ensure a consistent source of revenue
- put games on TV that routinely pit small budget teams versus big budget teams

Care to comment? Contact me.